Harry and the H-Quotient
Scene: we find ourselves in the nondescript office of Brunt Stickler, Head Teacher at Mokita High School. Stickler is tending to a virtual Zen garden on his tablet (the real desktop version made too much mess when he left a window open on a particularly windy day) by way of a distraction from the latest…
Programming can be fun…
This is my attempt at a circuit and code to meet the requirements of the CTF3001 Fundamentals of Programming assignment. I really enjoyed the challenge of making and coding this project and hopefully the students will too. I particularly enjoyed the fairly open assignment brief which left room for creativity. I also had more fun…
Programming and Comfort Zones
I can still vividly remember my first lecture as an undergraduate computing student. Monday morning. 9 o’clock. Programming 1A. C++. Within the first five minutes we’re being talked to about data types. I can remember some dazed expressions and confused discussions at the end of the lecture. Not to mention the confused discussions 12 months…
Why should teachers design learning?
I have the feeling that I’ve posted about something similar before. Just some general thoughts and questions about learning design (small ‘l’ small ‘d’).
Capturing the worst of teaching
“You don’t have to be in a classroom to have a bad learning experience, you can access one from anywhere on your iPhone!”
Modelling the impact of planned interventions
Time for a brain splurge about one thread from a thought provoking meeting with MWJ earlier today. I’ll sum Mark’s idea up as “what if you could reasonably accurately model the impact of a series of planned interventions on a simulated classroom?” and hope I didn’t miss the plot completely.
Tolerance of the learning curve
Having read David’s post about Dwarf Fortress (I keep wanting to call it Gnome Fortress for some reason) I had a “quick” play. Admittedly my interest in computer games peaked when I owned a SNES (a D-pad and six buttons really should be enough for anything) and since then my tolerance of computer game complexity…